Minor problems in the install script #1

Merged
Ghost merged 1 commit from refs/pull/1/head into master 2013-04-29 04:59:49 +00:00
Ghost commented 2013-04-15 18:32:34 +00:00 (Migrated from codeberg.org)

Hi,

thanks for this!

I found a few things in the install script that can be improved - see the commits.

Hi, thanks for this! I found a few things in the install script that can be improved - see the commits.
rfinnie commented 2013-04-29 05:04:31 +00:00 (Migrated from codeberg.org)

Thanks! I've merged, but I'll be rewriting almost all of your changes shortly, to separate out run_steamlink.sh, and to use the user-supplied path first. Still, just wanted to make sure your contributions were recorded. :)

Thanks! I've merged, but I'll be rewriting almost all of your changes shortly, to separate out run_steamlink.sh, and to use the user-supplied path first. Still, just wanted to make sure your contributions were recorded. :)
Ghost commented 2013-05-05 18:18:14 +00:00 (Migrated from codeberg.org)

Cool, thanks.

Also, it's possible to get the mod to launch from within Steam under Linux by creating a symlink inside the Half-Life dir:
ln -s hl.sh hl.exe

Might be a better option than a separate launcher script.

Cool, thanks. Also, it's possible to get the mod to launch from within Steam under Linux by creating a symlink inside the Half-Life dir: ln -s hl.sh hl.exe Might be a better option than a separate launcher script.
rfinnie commented 2013-05-05 18:31:42 +00:00 (Migrated from codeberg.org)

Way ahead of you. There's a fix in the install script which will symlink hl.sh to hl.exe if hl.exe doesn't exist. I left the launch script in just in case.

However, there are currently other problems. Do you also have mouselook problems, where you can only turn left/right for a bit before it stops? This seems to be another problem relating to the massive breaking changes Valve did a few weeks ago.

Way ahead of you. There's a fix in the install script which will symlink hl.sh to hl.exe if hl.exe doesn't exist. I left the launch script in just in case. However, there are currently other problems. Do you also have mouselook problems, where you can only turn left/right for a bit before it stops? This seems to be another problem relating to the massive breaking changes Valve did a few weeks ago.
Ghost commented 2013-05-05 18:37:12 +00:00 (Migrated from codeberg.org)

Hah, I guess I should have checked you changes ;-)

I haven't noticed any mouselook problems in Uplink or any other GoldSrc games (with Raw mouse input enabled).

Hah, I guess I should have checked you changes ;-) I haven't noticed any mouselook problems in Uplink or any other GoldSrc games (with Raw mouse input enabled).
Sign in to join this conversation.
No reviewers
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
rfinnie/hlulsl!1
No description provided.